The Bark/Overgrown Shield is a magical shield that answers a command word by wrapping its bearer in living wooden vines. When active, it grants 1d8 temporary hit points, confers Barkskin without concentration, and provides advantage on saving throws against poison, though it prevents the use of another shield at the same time. Its nature suggests druidic or verdant magic shaped into a defensive tool.
Dicer has the Bark/Overgrown Shield among the party’s evaluated equipment.