Knights in the Myth — Session #4
The river is restored, the logs are cleared, and the party has secured their immediate objective. But the death of Sir Tristan of the Manor of Kendrick leaves a political vacuum—a young heir, a potential custodianship for Ser Gowrie, The Mask Knight, and a hereditary longsword that the party now carries, its true fate hidden by a convenient lie. The party plans to return to town to have the plate armor fitted and gather Marsh's wagon and barrels before continuing their quest, but the consequences of this day will ripple through the politics of the region.
Shellraiser set to receive the Golden Knight's charge with a boar spear and shield, unhorsing him and knocking him into the muck—a textbook counter-charge that turned the tide of the opening clash.
Sir Oogam Ovi∂son, The Gazer Knight's blast attack with his tooth blade dismounted one retainer and scratched another's cheek, leaving matching scars that the party joked would make them a memorable pair of recurring villains.
Shellraiser drove his spear up under the Gold Knight's helm, the point emerging through the top of the skull—a brutal, decisive kill that ended the conflict instantly.
Sir Bleedsalot and Fennec the hound coordinated a group attack on the last mounted retainer, driving the banner pike through his ribs while Fennec bit him from behind, overwhelming him from three directions.
Ser Gowrie, The Mask Knight took charge of the aftermath, writing a diplomatic account that framed the Gold Knight's death as an accident and winking that the party could keep the hereditary longsword by claiming it fell in the river.
Marsh used his water-shaping abilities to restore the river's original channel, securing his barrels of water and fulfilling the party's immediate objective.
The battle for the river was already in full swing when the party found themselves pressed on all sides. Ser Tristan, The Gull Knight had refused Sir Oogam Ovi∂son, The Gazer Knight's offer of quarter with a vulgar dismissal, and the Golden Knight's retainers were looping around to flank the civilian log-haulers. Marsh remained in the river, shaping the water to prevent it from washing everyone away, while Sir Bleedsalot retrieved his banner from the shore and declared his priority to defend the civilians. "I think my top priority is to defend the civilians. So this guy got around too easily, so I'm gonna go after the horse," he said, setting his sights on a flanking retainer.
Sir Oogam Ovi∂son, The Gazer Knight unleashed a blast attack with his tooth blade and shield against all three retainers, dismounting the first with a slash that caught him under the eye and scratching the second's cheek, while the third blocked his swing. Then Shellraiser delivered a devastating overhand spear strike to the Gold Knight, driving the point between his collar and helmet, cracking his clavicle and mortally wounding him. The Gold Knight went limp and slumped to the ground. Seeing their leader fall, the retainers abandoned the fight—one dismounted shouting "protect the load," and both grabbed the Gold Knight, dropping their shields to drag him toward his charger.
But Shellraiser was not done. He charged after the retreating retainers, yelling, "You assholes better get out of here because this guy's gonna die." He drove his spear up under the Gold Knight's helm with a full smite, the point emerging through the top of the skull, killing him instantly. With their lord dead, the two retainers scattered—one fled on horseback, the other floundered into the river and was swept away. Sir Bleedsalot threw his boar spear at the fleeing rider, but it planted uselessly in the ground.
The party spent the rest of the day clearing the logs from the river, with Marsh using his water-shaping abilities to restore the original channel. Ser Gowrie, The Mask Knight took charge of the aftermath, claiming the Gold Knight's charger for his stables and beginning to write a diplomatic account for Sir Perrin, framing the death as an accident—the horse pulled up short, catapulting the knight onto the party's spears. The Gold Knight was revealed to be Sir Tristan of the Manor of Kendrick, leaving a young son as heir. Ser Gowrie, The Mask Knight hinted he might seek to be appointed custodian of the neighboring lands. The party looted Sir Tristan's gear: a suit of ornate plate armor (claimed by Sir Bleedsalot for fitting), a nasal helm with a dent from the fight (taken by Shellraiser as a memento), and the hereditary Longsword of the Manor of Kendrick—a hefty 2d8 weapon. Ser Gowrie, The Mask Knight winked: "It is part of the property of the lord and should properly be returned. But if it happened to fall in the river and couldn't be found, that would truly be tragic." The party kept the sword. Marsh secured his barrels of water, and the river flowed freely once more.
This chronicle was generated by Kazkar from a live D&D session.
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