A knight who approaches a Shellion merchant claiming to seek his mother's cousin Marla. He receives a wooden placard granting entry to the caravanseri. In the quintain tilt, he tied with Andoa by unseating the dummy on his first pass, missing on the second, and being bucked into the audience on the third (landing on elderly servants). He chose a pharaoh hound named Fennec as his prize from Sir Perrin's armory.