A player character who gave Bardic Inspiration to Khord earlier. In this session, he runs up to see the disintegrated…
A dwarf member of the party, Gren uses his Stonecunning ability to inspect the rock slide. He determines that the…
A member of the party, Khord is observant and skilled in tracking. He scans the area around the rock slide, noticing…
A member of the party, Vash is resourceful and proactive, suggesting the use of blue Light cantrips to repel Shadowfell…
A deity of the sea—a vast, unknowable presence who dwells in the depths. The Brine Mother is venerated by the…
A member of the party who used a holy relic to vaporize all undead and fungal thralls outside Uberfarb's gates, forcing…
A once-ordinary cow now grotesquely transformed by fungal corruption. Its face has been overtaken by fungal growth…
A figure Vash asks about at the apothecary. Lyra Voss has never heard of this name, suggesting Accula is not known in…
A mysterious and dangerous figure known to Lyra Voss by reputation. She describes him as 'very smart, very dangerous'…
An adventuring party led by Lady Garr. They are described by Heliana as incompetent and dangerous, 'dumb enough to get…
A Landerin elf and member of the Whitewater Worship who stands vigilantly beside Mustaf. Frost silently warns Dicer not…
Gally is the sharp-tongued proprietor of the Three Hats, an enigmatic witch who hides her true nature behind glamour…
Large, swarming insects native to the Shadowfell. They fear fire and can attack in dozens, representing a common hazard…
Granny Weathertax is the Loot Tavern’s bouncer, an austere presence who enforces the house’s peace with tradition and…
A campaign character not present in earlier sessions but now active. He moves 25 feet and takes two shots with his…
A patron of Uber Farm who tasks the party with delivering Humperdinck to his mother in the Shadowfell. She appears to…
The nervous and reluctant heir to the Shadowfell throne, Humperdinck is a warlock bound to Lady Marguerite, his patron…
A mute, clockwork automaton that serves as Humperdinck's assistant at Uber Farm. It shares a name with the vampire's…
A figure in the Shadowfell who is the mother of Humperdinck. She has been pressuring him to return for over a century…
A master forger or crafter who provides the party with enchanted items. She gave Gren four fear arrows and explained…
Leader of the Fearsome Four, an adventuring party. She lent Gren her elven cloak, which he recently returned. Her party…
A lieutenant of Uberfarb's guard who greeted the party upon entry. He briefed them on the city's amenities: free stay…
The bartender at Lute Tavern. She serves Humperdinck a potent true-blood drink that gets him instantly drunk, and warns…
The overworked and grumpy alchemist who runs the Shadow Glass Apothecary in Uberfarb. She is initially dismissive of…
The innkeeper of the Gloom Rest Inn. She warmly welcomed the party, noting they looked battered and offering baths and…
Meenlocks (also called mean locks) are fearsome insectoid creatures that dwell in dark, cramped tunnels. They stand…
Mulch is a gnome druid and a member of the party who was captured by meenlocks in the tunnels beneath the Brine…
The stern and devout leader of the Whitewater Worship in Arimachi. Mustaf publicly denounces the party for their…
An elven hero of the last Convergence who originally pushed back the planar threat by constructing wards. The Brine…
The overworked and grumpy alchemist who runs the Shadow Glass Apothecary in Uberfarb. The party plans to visit her to…
A large, heavily armored creature with a barbed-hook sword, sitting on a rock watching the siege of Uberfarm. It…
A creature created by Humperdinck, likely a happy, candy-themed construct. Humperdinck laments that in the Shadowfell…
A bear from Vash's lost memories who loved marmalade sandwiches. This memory fragment suggests Vash's past may be…
A librarian who runs a library in the town. He is knowledgeable and helpful, assisting the party in researching…
The ruler of the Shadowfell and Humperdinck's mother, Lady Marguerite is also his warlock patron, granting him magical…
A loyal subject of Lady Marguerite, Saren is a potential target for rescue or elimination. The party suspects he may…
Scratch is the gruff bartender of the Three Eyed Fish, a local who wears irritation like armor—especially when the…
The former captain of the guard of Uberfarb and expected successor to Lady Marguerite. He was a beloved figure who fell…
A cleric serving in Uberfarb who wields unsettling necromantic healing powers. She heals Vash and Humperdink using…
Tink Cha is a gnome alchemist who runs the Saucery, a potion shop known for refined and unusual concoctions. Practical…
A young child in the Shadowfell who approached Humperdinck with a crude drawing and asked him to fix the cathedral…
A celestial elf who studied stars, with a name meaning 'he who sees beyond the veil' and a surname meaning 'in shadow.'…
A large, heavily armored winged creature wielding a barbed-hook sword, commanding the siege of Uberfarm. He is now…
Enforcers in the Shadowfell employed by Humperdinck's mother. They are sent to pressure or retrieve those who refuse…
A mysterious faction or religious order symbolized by a feather, as seen on Sister Offenwald's vestiges and in Nimiro's…
Local animals and creatures that have been infected by the fungal corruption spreading from the cathedral. The…
The dominant religious belief in Chateauville, where the Raven Queen is considered the only true god and all others are…
Elite military forces loyal to Humperdink's mother, the ruler of Uberfart. They are used to hunt down oath-breakers and…
Acolytes who serve the Brine Mother, also known as the Grandmother. They wear the Belt of Atonement as part of their…
A town in the campaign world where the Whitewater Worship is based. The party returns here and faces the consequences…
A tavern in Uberfarb where the party has free ale arranged by Lady Marguerite.
A corrupted cathedral in the Shadowfell that is the source of the disruption affecting Lady Marguerite's power and…
A treacherous rocky path around a deliberate cave-in on the approach to the corrupted cathedral. The cave-in was caused…
An inn in Uberfarb where the party has free lodging arranged by Lady Marguerite. The innkeeper is Mara Vexley. The…
A laboratory owned by the vampire Humperdink, where he conducts experiments on essence and modifies magical items. It…
A tavern where the party meets Humperdinck to negotiate the details of the Shadowfell journey. It serves as a neutral…
A labyrinthine cave system beneath the fungal woods. It contains the meanlock lair and connects to the Salt-Water Pond…
A library run by Peepers, containing books and scrolls on various topics. The party used it to research Valerith…
A dark pit within the Door of Despair chasm in the Shadowfell. It is a 25-foot-deep hole that Humperdinck's mother…
A vibrant, mysterious pond in the fungal woods. Its water is salt water, and drinking it grants 1 HP and instills an…
A shop in the Shadowfell where the party purchased the Raven's Mercy for 250 gold. It is presumably a source of…
A dark, dangerous plane from which Humperdinck fled over a century ago. It is the home of Humperdinck's mother and the…
A tavern in Arimachi run by Scratch. It is where the party received an unwelcome return, suggesting strained relations…
The seat of Lady Marguerite's power in Uberfarb, where she holds court in her throne room. It is the administrative and…
A settlement in the Shadowfell where Dicer's character remains behind to help make elixirs. An undead army is…
A fortified city that was under siege by undead and fungal forces. The party gained entry after defeating the attackers…
A valley within the Shadowfell where Humperdinck and the party first arrive. Upon seeing it, Humperdinck becomes a…
A common alchemical remedy sold at the Shadow Glass Apothecary for 50 gold. It grants advantage on poison saving throws…
A container owned by the party that currently holds various supplies: 25 week kernel golds, a large gem, components for…
The Bark/Overgrown Shield is a magical shield that answers a command word by wrapping its bearer in living wooden…
A bluish stone used to fuel the cold flame lantern. It must be struck with force to ignite and produce a cold flame.
A rare alchemical oil sold at the Shadow Glass Apothecary for 200 gold. When applied to a weapon, it adds radiant…
A lamp owned by Khord that emits a calm, bluish light in a 20-foot radius with an additional 20 feet of dim light. The…
A mysterious blue light that affects the fungal rot creatures, causing them discomfort and wincing. Its effect is…
Blue Puffball Mushrooms are a patch of blue glowing explosive fungi found in the tunnels beneath the Brine Mother's…
A belt worn by Vash, identified by Peepers as the Belt of Atonement worn by acolytes of the Grandmother (Brine Mother)…
A cloak belonging to Lady Garr that Gren borrowed and recently returned. Its absence caused Lady Garr's party to have a…
A pitch-black lantern with strange etchings that absorbs light. When struck with force, it burns blue amber to produce…
This diamond is a high-value gem sought as a spell component, valued at roughly 300 gp and treated as a scarce resource…
A spoon wielded by Dicer as a weapon, used with ferocious strikes to attack thralls. It is treated with absurd bravado…
A small, grotesque fungal effigy that the party harvested from the meanlock lair instead of the desired fear gland. It…
A special arrow used by Gren Hammerstone that, when fired, causes the target to perceive Gren as a divine angelic being…
A harvested substance usable for weapon imbuement. The party harvested fey psyche during their hunt and it can be…
Frail Essence is a mysterious substance that can be harvested from the corpses of CR3 meenlocks. It is a valuable…
A magical cloak given to Humperdinck by Lady Marguerite that allows him to blink into the Ethereal Plane, bringing one…
A magical brooch given to Humperdinck by Lady Marguerite that can heal wounds when a rose petal is used. It is one of…
A magical ring given to Humperdinck by Lady Marguerite that grants bravery to the wearer. It is one of three magical…
Ice Bullets are specialized magical ammunition crafted to deliver freezing power on impact, turning an unusual reagent…
A luminous opal found in the Brine Mother's lake. Vash gifts it to Mustaf as the meaningful offering for the Rite of…
A decayed, crusted, rotted gold relic that looks holy in nature but is old and beat-up. Khord uses it to channel his…
A prank created by the bard Larcene that transformed Humperdinck's Bag of Holding into a devouring creature, which ate…
A spell scroll containing the light spell, given by Humperdinck to the party for navigating the Shadowfell. It is…
A souvenir cup from Lute Tavern, given to each party member by Lutisha. It features a blinking Peeper collectible and…
The Mauling Maul is a heavy maul wielded by Khord, chained to him and used to deliver devastating, cartoonishly brutal…
A battering ram used by the mushroom-zombie army to assault Uberfarm's gate. It pulses with purple bioluminescence…
An anti-fear potion. Gren Hammerstone decided to purchase two vials from the Shadow Glass Apothecary for 200 gold.
Mulch’s Claw is a torn, bloodied claw consistent with Mulch, left behind as evidence rather than a trophy. Its…
The Noradrino Mushroom is a strange Feywild fungus marked by a blue cap that crackles with lightning-like coloration…
A modified amulet worn by Olivia that acts as a vacuum to gather leftover essence from creatures too small or too long…
Gren Hammerstone's battle axe, which has the ability to release spores that Gren can inhale to gain temporary hit…
Port Ale Travel Cocktails are enchanted drinks sold in sealed souvenir cups, their magic tuned to carry travelers…
A potion or alchemical item purchased from the Shadow Glass Apothecary for 250 gold. It is intended for use in the…
A religious ceremony proposed by Mustaf to restore balance in Arimachi. The party must complete this rite, which…
A scroll used by Humperdink to teleport Vash out of the tangle vine trap. The scroll is consumed in the process…
A soul stone found by Vash in the lake. It is described as resembling a cool shell or something like diamond or gold…
A tome belonging to Gren Hammerstone that contains magical spells, including 'protection from good and evil' and…
A tincture sold at the Shadow Glass Apothecary for 50 gold. It grants a one-time advantage against fungal attacks…
A trap deployed by Gren Hammerstone on the path to slow the battering ram (Maw Crawler) during the siege. It is a…
A newly forged pistol infused with fey psyche, transformed into a sentient psychic horror weapon with a distinct…
A special drink served to Humperdinck by Lutisha. It is a bubbly dark red liquid (likely true blood) that gets him…
The Unidentified Belt is a stolen magical belt of fine make whose removal previously triggered a monk’s gruesome death…